League and Game Structure (4on4 Rules), News, Admirals, HL-U15, 2020-2021 (Kitchener Minor Hockey)

This Team is part of the 2020-2021 season, which is not set as the current season.
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Oct 16, 2020 | Mike Osborne | 242 views
League and Game Structure (4on4 Rules)
LEAGUE AND GAME STRUCTURE
Most KMHA teams will play within our own association and only where we have odd numbers will we link with other local
house league teams to play games. Playing rules are as follows.
AGES: U9 – U18 (FULL ICE)


Game Length

- 5 min warm up

- 2 x 22 min periods (run time)

- 1 min intermission between 1st and 2nd period

Game Structure

- Games are run time

- No overtime / no shootout for tied games

- No faceoffs

- Physical contact is not allowed

- Players must remain one stick length apart

- Accidental/incidental contact may occur

- No body checking

Line Changes: Are on the Fly

Game Rule Variations

ROSTER: 9-12 players plus 1 goaltender (per team) - Both teams must start the game with a minimum of 5 players plus 1 goaltender

Period 1 – visiting team has first possession

Period 2 – home team has first possession

-  When a scrum or gathering occurs the puck will be given to the defending team and the attacking team must retreat.

- A whistle will be blown to separate the players and another whistle to signal the resumption of play once the official is satisfied the attacking team has retreated and the defending team has gain puck possession

- A player that loses a glove must immediately retrieve the glove or leave the ice LINE CHANGES: Teams will change on the fly

GOALS: Goals result in a change of possession. The team that score the goal must allow the other team to advance the puck past center ice before applying pressure. If the puck has not advanced past center ice within 10 seconds of the whistle the official will signal the team that scored to proceed with the attack. Example - Team A scores goal - Team A must allow Team B to advance the puck past center ice before applying pressure.

ICING: the puck results in a change of possession. The team that iced the puck must allow the other team to advance the puck past center ice before applying pressure. If the puck has not advanced past center ice within 10 seconds of the whistle the official will signal the attacking team to proceed with the attack. Example - Team A ices the puck - Team B retrieves puck - Team A cannot apply pressure until Team B has advanced the puck past center ice

OFFSIDES: Offsides will result in a change of possession. The team that was called for offside must exit their attacking zone (all players simultaneously in neutral zone) before re-entering their attacking zone and applying pressure. Example - Team A is called for offside and all players must exit their attacking zone - Once all Team A players are simultaneously in the neutral zone, they may re-enter their attacking zone

GOALTENDER FREEZES THE PUCK When the goaltender freezes the puck, the attacking team must exit their attacking zone (all players simultaneously in neutral zone) before re-entering their attacking zone and applying pressure. Example - Team B goaltender freezes puck - Team A must exit their attacking zone - Once all Team A players are simultaneously in the neutral zone they may re-enter their attacking zone

PENALTIES: Penalty shots will be awarded for penalties as per:

- 2 min penalties = 1 penalty shot

- 4+ min penalties = 2 penalty shots

- All major penalties will result in 2 penalty shots and an ejection from the game

- Intentional body contact or body checking = 2 penalty shots and may result in removal from the game at the discretion of the referee

- Intentionally entering the goaltender’s crease = 1 penalty shot

- Co-incidental penalties will result in NO penalty shot being awarded

The penalty shot must be taken by the individual the infraction was committed against unless they are unable to do so because of injury, the time clock will continue to run during a penalty shot. If the buzzer sounds, and a penalty shot is in process, the shot will be allowed to be completed. If a delayed penalty is called near the end of the game and the clock runs out, and where the result of the penalty shot(s) could change the outcome of the game, the penalty shot(s) will be taken. If the outcome of the penalty shot(s) would have no impact on the outcome of the game, the penalty shot(s) will not be taken.

PENALTY SHOT PROCEDURE: When a penalty is called, the clock will not stop (all divisions) - Penalty shot must be taken by the player infracted upon (if applicable) and all players on the ice must remain there until the shot is taken

- The player taking the penalty shot will line up at centre ice

- All other players from both teams will line up by the far blue line - All players will start from a standing position

- Referee will blow the whistle to start play

- All players may begin skating on the whistle; players on the non-penalized team may “chase” the player taking the shot and can prevent it if able to do so. - Penalties can still be called on penalty shots.

- Should the player miss the penalty shot, play will continue.

- If a goal is scored, the team that scored the goal must allow the other team to pass the hashmarks before applying pressure. If the puck has not proceeded past the hashmarks within 10 seconds of the whistle the official will signal the attacking team to proceed with the attack. ROSTER – 8 -12 players plus 1 goaltender (per team)

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