Game Length
- 5 min warm
up
- 2 x 22 min
periods (run time)
- 1 min
intermission between 1st and 2nd period
Game Structure
- Games are
run time
- No
overtime / no shootout for tied games
- No
faceoffs
- Physical
contact is not allowed
- Players
must remain one stick length apart
- Accidental/incidental
contact may occur
- No body
checking
Line Changes: Are on the Fly
Game Rule Variations
ROSTER: 9-12 players plus 1 goaltender (per
team) - Both teams must start the game with a minimum of 5 players plus 1
goaltender
Period 1 –
visiting team has first possession
Period 2 –
home team has first possession
- When a scrum or gathering occurs the
puck will be given to the defending team and the attacking team must retreat.
- A whistle
will be blown to separate the players and another whistle to signal the
resumption of play once the official is satisfied the attacking team has
retreated and the defending team has gain puck possession
- A player
that loses a glove must immediately retrieve the glove or leave the ice LINE
CHANGES: Teams will change on the fly
GOALS: Goals result in a change of
possession. The team that score the goal must allow the other team to advance
the puck past center ice before applying pressure. If the puck has not advanced
past center ice within 10 seconds of the whistle the official will signal the
team that scored to proceed with the attack. Example - Team A scores goal -
Team A must allow Team B to advance the puck past center ice before applying
pressure.
ICING: the puck results in a change of
possession. The team that iced the puck must allow the other team to advance
the puck past center ice before applying pressure. If the puck has not advanced
past center ice within 10 seconds of the whistle the official will signal the
attacking team to proceed with the attack. Example - Team A ices the puck -
Team B retrieves puck - Team A cannot apply pressure until Team B has advanced
the puck past center ice
OFFSIDES: Offsides will result in a change of
possession. The team that was called for offside must exit their attacking zone
(all players simultaneously in neutral zone) before re-entering their attacking
zone and applying pressure. Example - Team A is called for offside and all
players must exit their attacking zone - Once all Team A players are
simultaneously in the neutral zone, they may re-enter
their attacking zone
GOALTENDER
FREEZES THE PUCK
When the goaltender freezes the puck, the attacking team must exit their
attacking zone (all players simultaneously in neutral zone) before re-entering
their attacking zone and applying pressure. Example - Team B goaltender freezes
puck - Team A must exit their attacking zone - Once all Team A players are
simultaneously in the neutral zone they may re-enter
their attacking zone
PENALTIES: Penalty shots will be awarded for
penalties as per:
- 2 min penalties = 1 penalty shot
- 4+ min penalties = 2 penalty shots
- All major penalties will result in 2 penalty shots and an ejection from
the game
- Intentional body contact or body checking = 2 penalty shots and may
result in removal from the game at the discretion of the referee
-
Intentionally entering the goaltender’s crease = 1 penalty shot
-
Co-incidental penalties will result in NO penalty shot being awarded
The penalty
shot must be taken by the individual the infraction was committed against
unless they are unable to do so because of injury, the time clock will continue
to run during a penalty shot. If the buzzer sounds, and a penalty shot is in
process, the shot will be allowed to be completed. If a delayed penalty is
called near the end of the game and the clock runs out, and where the result of
the penalty shot(s) could change the outcome of the game, the penalty shot(s)
will be taken. If the outcome of the penalty shot(s) would have no impact on
the outcome of the game, the penalty shot(s) will not be taken.
PENALTY
SHOT PROCEDURE: When
a penalty is called, the clock will not stop (all divisions) - Penalty shot must
be taken by the player infracted upon (if applicable) and all players on the
ice must remain there until the shot is taken
- The player
taking the penalty shot will line up at centre ice
- All other
players from both teams will line up by the far blue line - All players will
start from a standing position
- Referee
will blow the whistle to start play
- All
players may begin skating on the whistle; players on the non-penalized team may
“chase” the player taking the shot and can prevent it if able to do so. -
Penalties can still be called on penalty shots.
- Should the
player miss the penalty shot, play will continue.
- If a goal
is scored, the team that scored the goal must allow the other team to pass the
hashmarks before applying pressure. If the puck has not proceeded past the
hashmarks within 10 seconds of the whistle the official will signal the
attacking team to proceed with the attack. ROSTER – 8 -12 players plus 1
goaltender (per team)